Creating an emulator for Xbox 360 games on a PC is challenging, and developers may encounter treacherous bugs at each stage of development. Let's explore some common issues that may arise during...
Listen, my tastes are very...singular. The beauty of this error is one does not simply find it. I don't believe that developers can spot it in code reviews. Unless if they know beforehand...
Your attention is invited to the seventh part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
Our team is constantly enhancing the PVS-Studio static analyzer to boost the code analysis efficiency. In this article, we will explore the latest analyzer updates that significantly improve...
Many of us get a sense of warm nostalgia when it comes to the PSP. Released in 2004, this portable console was a real breakthrough for its time. It introduced us to the possibility of...
Your attention is invited to the sixth part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
Your attention is invited to the fifth part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
Your attention is invited to the fourth part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
"It's like Unreal and Unity had a baby," as the GameDev community has affectionately described the engine. Not only is that a cute way to describe the engine, but it's also quite spot-on...