If you're working on a cross-platform project in C or C++, you usually don't rely on a single build system, but instead use a build script generator. CMake, the most popular one, has recently...
We've already covered basic field alignment and explored how inheritance layers data atop one another. By now you might think we have uncovered every trap. But not so fast! This topic has a...
Many can write code now. What makes a skilled developer is knowing how to review it. Code generation is easy. Evaluating it for proper decomposition, correctness, efficiency, and security takes...
If a pill knows what to treat, could an exception also understand when to stop its journey through the stack? In application programming, a description like this is often enough, but sometimes...
The internet is buzzing about GNU/Linux. People talk about the BSD family of operating systems less often than about this one. Are they more complex? Are they more boring? We'll get to the bottom...
Many static analyzers enable suppressing individual warnings directly in code via special comments. Over time, the number of such comments in projects increases. Some of them lose their relevance...
In C++, it's good practice to place functions next to the types they operate on. To apply this approach correctly, we need to understand how name lookup mechanisms work and spot where functions...
It seems like we've already revealed the secret of alignment and defeated an invisible enemy—unaligned access. Memory is under control, but performance still whispers, "Don't forget about...