Embedded development comes with a wide variety of custom configurations, compilers, and build systems, which can make standard analysis approaches difficult to apply. To address this...
Java keeps finding itself on cloud nine these days, all because of cloud hosting. With more and more applications and services adopting cloud-native architectures, it's a good time to take a...
This book offers insights into C++, including algorithms and practices in game development, explores strengths and weaknesses of the language, its established workflows, and hands-on solutions...
We’re continuing our webinar series on building your own programming language in C++! And stay tuned for the next webinar. In the previous webinar, we created a parser that analyzes code and outputs parsing results to the console. Now it’s time for the next important s…
I stumble upon a C++ function that will be a really illustrative example of how refactoring can both shorten and optimize code. Today, we'll need to dust off our human brains in the era of...
Good news for Unreal Engine developers: we've made PVS-Studio more accessible! You can now analyze UE projects in PVS-Studio with a Team license, not just an Enterprise license. We'll explain...
As early as your freshman year of college—or even earlier—you might have realized that writing arr[len(arr)] is a bad idea. Surely, no one could get that wrong, right? We thought the same...
C# has a reputation as a language for enterprise development but not for machine learning. BotSharp pushes back on that idea with a powerful AI platform built on .NET. We'll walk through the...
This book offers insights into C++, including algorithms and practices in game development, explores strengths and weaknesses of the language, its established workflows, and hands-on solutions...