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On our way there, we'll walk along the Cross Compilers Street, sit in the Build System Square, and have a drink at the Dependency Management Bar. We'll also visit those who use Qt in embedded...
In part 1 we discussed the basics of C and C++ projects compiling. We also talked over linking and optimizations. In part 2 we are going to delve deeper into intermodular analysis and discuss...
In mid-May this year we released an updated version of our quiz for C++ developers. It's been 2 months already — keep on reading to learn more about the...
Starting from PVS-Studio 7.14, the C and C++ analyzer has been supporting intermodular analysis. In this two-part article, we'll describe how similar mechanisms are arranged in compilers and...
Today I'll talk some more about questions posted on Stack Overflow — in particular, about another discussion started by someone learning the C++ language. I'd like to note that, if you are...
Stack Overflow is full of questions from people learning to write code. Here's a tip: you can get answers to most of these questions if you run a static code analyzer against your code. That's...
Recently, Wolfire Games released Overgrowth's source code. We couldn't but check the game's quality with the help of PVS-Studio. Let's see where you can find the coolest action: in the game or in...
C++ is a truly controversial language. Good ol' C was created in 1972. C++ appeared in 1985 and had backward compatibility with C. Since then, C++ was pronounced dead many times: Java did it...
An emulator is an application that enables a computer with one operating system to run programs designed for a completely different operating system. Today we talk about GPCS4 — the emulator...