Welcome to the ninth part of our digest on news and events in the .NET world! We've got plenty of updates this time. This time, we talk about the latest previews and RC versions of .NET 10...
C# 14 is almost here, so it's time for our annual feature overview. This year brought fewer changes than the last. Some might consider them minor, but is it really so? Let's take a closer...
Graphic design work requires specialized tools—graphic editors. But what if the editor crashes during a critical task due to bugs? Let's use a static analyzer to search for potential errors...
Files is a third-party file manager for Windows. Its goal is to become the best open-source OS file manager maintained by the community. In this article, we break down some bugs in Files source...
Usually, "no questions" at the end of meetings or presentations means that everything went ok. However, in the programming world, it can mean the exact opposite and even be alarming. In...
This is the second article in a short series that explores interesting VR games and showcasing code issues found within their source code using PVS-Studio. Meet...
These days, many people take an interest in stocks, bonds, and exchanges, with some even managing their own investment portfolios (and we're not talking CVs here). Numerous technologies and...
The video game industry is booming, yet it seems like games aren't evolving. Performance issues, bugs, and crashes are just the tip of the iceberg. The most efficient way to solve problems is...
Everyone who has ever opened Visual Studio has encountered a .sln solution file that contains information about structure and build configuration, platform settings, and other parameters. Why...