PVS-Studio 7.28 has been released. Now you can run the analyzer on the ARM architecture, analyze .NET 8 projects, and check Unreal Engine projects without Unity Build — and there is more to come...
In this article, we check the IntelliJ IDEA Community Edition project for errors and send the fixes to its developers. A large project, an open-source base, and a static analyzer that helps...
In this article, I will share some thoughts on what a booth staffer actually does, what types of activities visitors prefer, and how to keep the booth...
Today marks the 30th anniversary of the first game in the DOOM series! We couldn't miss the event. To honor the occasion, we decided to see what the code of this legendary game looks like after...
While reviewing code or working on a new project, we can get annoyed by many things: style, approaches, quality. However, the most frustrating is the trite lack of code hygiene. Since the issue...
Sometimes it's difficult to come up with a reason for gathering and hanging out with your colleagues. You may say that we have official holidays and birthdays — yeah, that's right — but it's...
Sometimes it's difficult to come up with a reason for gathering and hanging out with your colleagues. You may say that we have official holidays and birthdays — yeah, that's right — but it's...
The Grand Theft Auto series has transformed into the iconic game franchise. San Andreas is one of the most memorable parts for many gamers. Time is running, but fans still love this game. Some...
Our team regularly posts educational articles, describes errors in open-source projects, and makes entertaining content. So, you can find many curious and useful things there. However, aren't...
Jack London once said, "You can't wait for inspiration. You have to go after it with a club". When it comes to game development, the SDL project may well be such a club. How is it made...