The concept of clean code is familiar to many people. Some programmers support it, while others think it hurts the industry. Casey Muratori, who's in the second group, stated that clean code...
Your attention is invited to the fourth part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
PVS-Studio 7.32 has been released. Discover enhanced C++ analysis optimization, new plugins and features, and a host of other updates! See more details in this...
Viktoria Pelipenko, Kirill Epifanov, Konstantin Volohovsky
Static analysis is a robust tool that helps developers to control code quality. Let's try to develop a simple analyzer for Lua using Java and see what's under the static analyzer...
"It's like Unreal and Unity had a baby," as the GameDev community has affectionately described the engine. Not only is that a cute way to describe the engine, but it's also quite spot-on...
The PVS-Studio plugin for SonarQube has been around for a long time. However, in the latest update, we've turned one plugin into two plugins! This post will explain why it happened, what's new...
We know that math is a science of precision. Can we say the same about GeoGebra, an interactive math learning software? Let's analyze the project source code using...
Developing and playing games can be an incredibly engaging, addictive, and satisfying activity. But nothing spoils the gameplay experience like a tricky hidden bug. So, today we'll be looking at...
Your attention is invited to the third part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
Welcome to our second news and event digest for the .NET world! The first digest resonated with you, so the PVS-Studio C# team has gathered the most awesome and handy insights for you again...