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Webinar: Evaluation - 05.12

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Posts

Posts: articles

Oct 15 2024
PVS-Studio 7.33: C# user annotations, SN-DBS support, and more
Valerii Filatov
PVS-Studio 7.33 has been released. Check out the latest features, including SN-DBS support, C# user annotations, and other exciting updates! See more details in this...
...
Oct 14 2024
The last source code: digging into bugs in projects after indie game studio shuts down
Artem Rovenskii
StarlightLabsCo, an indie game studio, has shut down. Its founder and developer, Harris Rothaermel, has released the source code for his projects. Now anyone can refine these projects or come up...
...
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Oct 11 2024
What's new in PVS-Studio for Unreal Engine?
Evgenii Feklin
Our team is constantly enhancing the PVS-Studio static analyzer to boost the code analysis efficiency. In this article, we will explore the latest analyzer updates that significantly improve...
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Oct 09 2024
PPSSPP or psp? Uncovering bugs from the future
Alexey Smolskas
Many of us get a sense of warm nostalgia when it comes to the PSP. Released in 2004, this portable console was a real breakthrough for its time. It introduced us to the possibility of...
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Oct 04 2024
User annotations for PVS-Studio
Mikhail Gelvikh
How often does your static analyzer struggle to identify the source code nuances? It probably happens more often than you'd like, doesn't it? In the article, our team shares how we've dealt with...
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Sep 30 2024
WolvenKit code analysis: things to know before modding Cyberpunk 2077
Artem Rovenskii
We're all keen on playing games, but some of us also enjoy creating various mods. Today, let's take a peek at WolvenKit, one of the modding tools for Cyberpunk...
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Sep 27 2024
std::array in C++ isn't slower than array in C
Anton Tretyakov
Or why one shouldn't be afraid of convenient...
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Sep 25 2024
C++ programmer's guide to undefined behavior: part 6 of 11
Andrey Karpov, Dmitry Sviridkin
Your attention is invited to the sixth part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
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Sep 20 2024
Clean code: blessing or curse? Act II. Compromise
Valerii Filatov
What matters more: code performance or agility? Shall we abandon a clean code philosophy to enhance performance? Let's answer these—and many other questions—together with the PVS-Studio...
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Sep 18 2024
Mapping paths through GeoServer source code
Evgenii Slepyshkov
Accurate and detailed maps are incredibly helpful to travelers, whether they're planning a trip trying not to get lost in the middle of nowhere. GeoServer assists in processing such data on...
...
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