PVS-Studio 7.33 has been released. Check out the latest features, including SN-DBS support, C# user annotations, and other exciting updates! See more details in this...
StarlightLabsCo, an indie game studio, has shut down. Its founder and developer, Harris Rothaermel, has released the source code for his projects. Now anyone can refine these projects or come up...
Our team is constantly enhancing the PVS-Studio static analyzer to boost the code analysis efficiency. In this article, we will explore the latest analyzer updates that significantly improve...
Many of us get a sense of warm nostalgia when it comes to the PSP. Released in 2004, this portable console was a real breakthrough for its time. It introduced us to the possibility of...
How often does your static analyzer struggle to identify the source code nuances? It probably happens more often than you'd like, doesn't it? In the article, our team shares how we've dealt with...
We're all keen on playing games, but some of us also enjoy creating various mods. Today, let's take a peek at WolvenKit, one of the modding tools for Cyberpunk...
Your attention is invited to the sixth part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
What matters more: code performance or agility? Shall we abandon a clean code philosophy to enhance performance? Let's answer these—and many other questions—together with the PVS-Studio...
Accurate and detailed maps are incredibly helpful to travelers, whether they're planning a trip trying not to get lost in the middle of nowhere. GeoServer assists in processing such data on...