In most of our articles about project checks, we mention that bugs are found by the PVS-Studio static code analyzer. This time we used PVS-Studio, when checking the TortoiseGit...
Supporting C++/CLI projects has never been a first-priority target in PVS-Studio. Such projects are pretty few, but we still happen on them from time to time. The Microsoft company is not going...
We were recently contacted by a user who was claiming that our tool had detected zero bugs in his pretty heavy project (2000 files)! Nor general errors, nor 64-bit issues, nor any other...
64-bit computers have been around for a long time already. Most applications have 64-bit versions that can benefit from a larger memory capacity and improved performance, thanks to the...
We regularly check open-source C/C++ projects, but what we check are mostly projects developed in the Visual Studio IDE. For some reason, we haven't paid much attention to the Embarcadero C++...
Static code analysis tools can help developers eliminate numbers of bugs as early as at the coding stage. With their help you can, for example, quickly catch and fix any typos. Well, some...
Some time ago, a vulnerability was revealed in OpenSSL, and I guess there's no programmer who hasn't been talking about it since then. I knew that PVS-Studio could not catch the bug leading to...
On March 19, 2014, Unreal Engine 4 was made public available. Subscription costs only $19 per month. The source codes have also been published at the github repository. Since that moment, we...
As a PVS-Studio's developer, I am often asked to implement various new diagnostics in our tool. Many of these requests are based on users' experience of working with dynamic code analyzers...
I know I promised not to touch upon the topic of 3DO console emulators anymore - well, sorry for breaking that promise. You see, I've recently had an opportunity to try such an exotic thing as...