Barotrauma is an indie game where you can steer a submarine, hide from monsters, and even play the accordion to save your ship from going down. The Barotrauma project is developed by Undertow...
GUI frameworks are becoming increasingly popular: new ones appear, and old ones get a new life. At PVS-Studio, we are watching this trend very closely. Today we'll examine suspicious code...
Some believe that experienced developers do not make silly errors. Comparison errors? Dereferencing null references? Bet you think: "No, it's definitely not about me..." ;) By the way, what...
Developers like graphics engines because they are easy to work with. The PVS-Studio team likes graphics engines because we often find interesting code fragments. One of our readers asked us...
Millions of people use web applications based on ASP.NET Core. This is why we enhanced the mechanics of how PVS-Studio analyzes such projects. How does PVS-Studio work now? Let's see! We...
This is the second part in a series of articles checking the MuditaOS operating system. In this article, we cover the bottlenecks of the project that are worth refactoring. The PVS-Studio...
If you regularly use a static code analyzer, you can save time on guessing why the new code doesn't work as planned. Let's look at another interesting error — the function broke during...
You decided to make an app that works with SVG. Encouraged by the enthusiasm, you collected libraries and successfully made the application. But suddenly you find that the app is sending...
Let's continue with a series of small notes illustrating the PVS-Studio's ability to quickly find new errors in the code. If the analyzer is regularly used, of course :). Today we have another bug...
We are often asked whether we send bug reports to developers of open-source projects. The answer is yes. More than that— we sometimes track the progress. This article is about one of the cases...