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Posts: #Cpp

Posts: # Cpp

Sep 19 2018
Once again the PVS-Studio analyzer has proved to be more attentive than a person
Andrey Karpov
Investigating warnings of the PVS-Studio analyzer when checking various open source projects, we see for ourselves again and again how useful this tool can be. The code analyzer is...
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Aug 15 2018
Good job, authors of the game 0 A.D!
Andrey Karpov
0 A.D. is a 3D game in the genre of historical real-time strategy, developed by a community of volunteers. The size of the code base is small and I decided to perform checking of this game as a...
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Aug 01 2018
We Checked the Android Source Code by PVS-Studio, or Nothing is Perfect
Andrey Karpov
Development of large complex projects is impossible without the use of programming techniques and tools helping to monitor the quality of the code. First, it requires a literate coding standard...
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Jul 27 2018
Reviewing Defects in the Source Code of Video Game Vangers: One for the Road
George Gribkov
The Vangers: One for the Road video game just recently turned 20. To celebrate this event, we decided to check the source code of the project and make a review of interesting bugs found. This...
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Jul 24 2018
Pointers are more abstract than you might expect in C
Stefan Schulze Frielinghaus
A pointer references a location in memory and dereferencing a pointer refers to the lookup of the value of the memory location the pointer references. The value of a pointer is a memory address...
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Jul 22 2018
Shocked System: Interesting Errors in the Source Code of the Legendary System Shock
Victoria Khanieva
My name is Victoria and I have recently joined the PVS-Studio team as a C++ developer. One of the ways to get acquainted with the analyzer and its diagnostics is to check a project and sort...
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Jul 09 2018
Amazon Lumberyard: A Scream of Anguish
Sviatoslav Razmyslov
Video games are among the most popular software products. Now a new game engine, Amazon Lumberyard, has joined this huge industry. The project is currently in the beta phase and still has time to...
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Jun 13 2018
Attacks via external data and means of dealing with them
Sergey Vasiliev
For a start, it is worth to remember what is vulnerability, and why one shouldn't trust data received from outside. The vulnerabilities are simple bugs that will make you famous all over...
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May 03 2018
Static Analysis in Video Game Development: Top 10 Software Bugs
Sergey Vasiliev
If you are a software developer working in the video game industry and wondering what else you could do to improve the quality of your product or make the development process easier and you don't...
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Apr 23 2018
Check of the Krita 4.0 Open Source Graphics Editor
Egor Bredikhin
Not so long ago, a new version of the Krita 4.0 free graphics editor was released. It's high time to check this project using...
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