Video games are among the most popular software products. Now a new game engine, Amazon Lumberyard, has joined this huge industry. The project is currently in the beta phase and still has time to...
For a start, it is worth to remember what is vulnerability, and why one shouldn't trust data received from outside. The vulnerabilities are simple bugs that will make you famous all over...
If you are a software developer working in the video game industry and wondering what else you could do to improve the quality of your product or make the development process easier and you don't...
A technology of containerization is actively used for building and testing the software. With the emergence of PVS-Studio for Linux, the ability of adding the static analysis to other methods...
A new version of the PVS-Studio analyzer 6.23 is working under macOS, which allows you to check the projects written in C and C++. Our team decided to perform a XNU Kernel check to coincide it...
We're almost three months into 2018, which means the time has come (albeit with some delay) to make a top-10 list of bugs found by the PVS-Studio analyzer in C++ projects over the last year. Here...
PVS-Studio is a static code analyzer detecting errors and potential vulnerabilities in the code of applications written in C, C++, and C#. We've been entertaining the readers of our blog for a...
This article is the last in our series of articles where we share tips on how to write high-quality code, using the bugs found in the Chromium project as examples. Now, with 6 articles behind...
We'd like to present the series of articles dealing with the recommendations on writing code of high quality using the examples of errors found in the Chromium project. This is the 6th part...