Being inspired by Eugene Laspersky's post about an ideal antivirus, I decided to write a similar post about an ideal static analyzer. And meanwhile think how far from being it our PVS-Studio...
PVS-Studio has a rather simple licensing scheme now - the basic (usual) version is licensed for a team consisting of up to five developers. There is also the site license for large teams, but...
To get information about the number of processor cores in the system, you may use the Windows environment variable NUMBER_OF_PROCESSORS. Below is a fragment of C++ code where the...
C4311 and C4312 are ones of the most frequent warnings generated by the compiler for 32-bit code not adapted for migration to 64-bit platforms. They are generated only when you use the /Wp64...
We are regularly asked to check various open-source projects with the PVS-Studio analyzer. If you want to offer some project for us to analyze too, please follow this link. Another project we...
TrinityCore is a free project distributed under the GPL license. The project's purpose is to create alternative software to emulate a server of the multiplayer game World of Warcraft by...
More than a year has passed since we analyzed Notepad++ with PVS-Studio. We wanted to see how much better the PVS-Studio analyzer has become since then and which of the previous errors have...
As you know, the id Software company has laid out source codes of many of their games. We already checked some of these projects earlier. This time we decided to analyze the Quake III Arena...
This time I want to speak on the 'printf' function. Everybody has heard of software vulnerabilities and that functions like 'printf' are outlaw. But it's one thing to know that you'd better not...