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Aug 14 2026
PVS-Studio’s challenge: can you spot an error in JS & TS code?
Code analyzers can easily find not-so-obvious errors. Want to compete? Try to beat PVS-Studio! We chose 10 code fragments where the analyzer found errors. These fragments are from well-known open-source projects. If you can find an error in under 60 seconds, you score...
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Aug 14 2026
PVS-Studio’s challenge: can you spot an error in Go code?
Code analyzers can easily find not-so-obvious errors. Want to compete? Try to beat PVS-Studio! We chose 10 code fragments where the analyzer found errors. These fragments are from well-known open-source projects. If you can find an error in under 60 seconds, you score...
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Aug 14 2026
Static and dynamic analysis help when unit tests fail
Andrey Karpov
No one disputes the value of static or dynamic code analysis. However, some developers see that value as rather abstract and stop at writing unit tests. I recently came across an example from the...
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Aug 05 2026
Let's make a programming language. Variables
Yuri Minaev
We continue building our own programming language from scratch. In this video, we'll take the next step by adding variables to the language. And stay tuned for the next webinar. So far, our programs have consisted of a single expression built from smaller language cons…
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Aug 05 2026
How PVS-Studio helps enhance quality of embedded projects
Aleksandra Uvarova
Embedded development comes with a wide variety of custom configurations, compilers, and build systems, which can make standard analysis approaches difficult to apply. To address this...
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Aug 03 2026
Inside cloud-native Java: Exploring Quarkus
Daniil Liakhov
Java keeps finding itself on cloud nine these days, all because of cloud hosting. With more and more applications and services adopting cloud-native architectures, it's a good time to take a...
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Jul 31 2026
Game++. Part 2.1: Types of optimization
Sergei Kushnirenko
This book offers insights into C++, including algorithms and practices in game development, explores strengths and weaknesses of the language, its established workflows, and hands-on solutions...
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Jul 23 2026
Let's make a programming language. AST
Yuri Minaev
We’re continuing our webinar series on building your own programming language in C++! And stay tuned for the next webinar. In the previous webinar, we created a parser that analyzes code and outputs parsing results to the console. Now it’s time for the next important s…
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Jul 23 2026
C++: Write, shorten, optimize
Andrey Karpov
I stumble upon a C++ function that will be a really illustrative example of how refactoring can both shorten and optimize code. Today, we'll need to dust off our human brains in the era of...
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PVS-Studio brings Unreal Engine support to Team licenses
Mariya Hlopova
Good news for Unreal Engine developers: we've made PVS-Studio more accessible! You can now analyze UE projects in PVS-Studio with a Team license, not just an Enterprise license. We'll explain...
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