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Posts

Posts

Oct 17 2024
What's new in Unity 6? Overview of release updates and source code issues
Andrey Moskalev
Unity 6 is finally here! According to the developers, this is the most stable version in the game engine history. Why don't we check it using a static code analyzer? We'll also take a brief look...
...
Oct 16 2024
Belay the Metamorphosis: analyzing Kafka project
Vladislav Bogdanov
Have you ever wondered what bugs might be lurking in the project source code of global companies? Don't miss the chance to spot interesting bugs detected by the PVS-Studio static analyzer in...
...
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Oct 15 2024
PVS-Studio 7.33: C# user annotations, SN-DBS support, and more
Valerii Filatov
PVS-Studio 7.33 has been released. Check out the latest features, including SN-DBS support, C# user annotations, and other exciting updates! See more details in this...
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Oct 14 2024
The last source code: digging into bugs in projects after indie game studio shuts down
Artem Rovenskii
StarlightLabsCo, an indie game studio, has shut down. Its founder and developer, Harris Rothaermel, has released the source code for his projects. Now anyone can refine these projects or come up...
...
Oct 11 2024
What's new in PVS-Studio for Unreal Engine?
Evgenii Feklin
Our team is constantly enhancing the PVS-Studio static analyzer to boost the code analysis efficiency. In this article, we will explore the latest analyzer updates that significantly improve...
...
Oct 10 2024
Parsing C++
Yuri Minaev
In this webinar, we will discuss grammars in С++ and how they work. We will talk about different kinds of parsers and why С++ is difficult to parse. We will also share some tricks to avoid extreme slowdown. Don’t miss out on this!
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Oct 09 2024
PVS-Studio on CppCast: Exploring the World of C++ Parsing and Analysis
Yuri Minaev
Yuri Minaev, the C++ static analyzer architect at PVS-Studio, joins CppCast to talk about static analysis and how PVS-Studio helps develop software. In this episode, Yuri will unravel the magic of static analysis and share how PVS-Studio transforms software development…
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Oct 09 2024
PPSSPP or psp? Uncovering bugs from the future
Alexey Smolskas
Many of us get a sense of warm nostalgia when it comes to the PSP. Released in 2004, this portable console was a real breakthrough for its time. It introduced us to the possibility of...
...
Oct 04 2024
User annotations for PVS-Studio
Mikhail Gelvikh
How often does your static analyzer struggle to identify the source code nuances? It probably happens more often than you'd like, doesn't it? In the article, our team shares how we've dealt with...
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Sep 30 2024
WolvenKit code analysis: things to know before modding Cyberpunk 2077
Artem Rovenskii
We're all keen on playing games, but some of us also enjoy creating various mods. Today, let's take a peek at WolvenKit, one of the modding tools for Cyberpunk...
...
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