We continue making the use of PVS-Studio more convenient. Our analyzer is now available in Chocolatey, the package manager for Windows. We believe this will make it easier to deploy...
This article covers the check of the RunUO project using the static PVS-Studio analyzer. RunUO is the emulator of server software for Ultima Online, the game that once won the hearts of many...
Today let's recall the oldie but goodie article "The Last Line Effect" written more than 5 years ago. Time passes, but nothing changes. There is nothing dreadful in it. Copy-Paste is still cruel...
Emby is quite a popular media server along with Plex and Kodi. In this article, we'll discuss the bugs found in its source code with the static analyzer PVS-Studio. The remark "Built with...
Hi, all of you collectors of exotic and plain bugs alike! We've got a rare specimen on our PVS-Studio test bench today – a game called "osu!", written in C#. As usual, we'll be looking for...
This article is a review of the bugs found in the Avalonia UI project with the static analyzer PVS-Studio. Avalonia UI is an open-source cross-platform XAML-based UI framework. This is one of...
Hi to all fans of bugs! The New Year is coming soon, so it is time to take stock of the the outgoing year. By tradition, we're glad to present the top list of errors found by the PVS-Studio team...
Today we have another high-quality Microsoft project to be checked, which we'll heroically delve into trying to find errors with PVS-Studio. SARIF, an acronym for Static Analysis Interchange...
When we decided to search for errors in the Azure SDK for .NET project, we were pleasantly surprised by its size. "Three and a half million lines of code," we kept saying, studying the...
Hi! Though the 2019 conference season is not over yet, we'd like to talk about the bug-finding challenges we offered to visitors at our booth during the past conferences. Starting with the fall...