Until recently, in our articles we have positioned PVS-Studio as a tool for detecting errors in code. While we almost never regarded PVS-Studio in a security context. We will try to remedy...
A pointer references a location in memory and dereferencing a pointer refers to the lookup of the value of the memory location the pointer references. The value of a pointer is a memory address...
My name is Victoria and I have recently joined the PVS-Studio team as a C++ developer. One of the ways to get acquainted with the analyzer and its diagnostics is to check a project and sort...
Video games are among the most popular software products. Now a new game engine, Amazon Lumberyard, has joined this huge industry. The project is currently in the beta phase and still has time to...
Automated UI tests are something that even experienced programmers are wary of. At the same time, the technology for this type of tests is nothing extraordinary and in the case of Visual Studio...
PVS-Studio static analyzer is known in the C, C++, and C# worlds as a tool for detecting errors and potential vulnerabilities. However, we have few clients from the financial sector, because...
For a start, it is worth to remember what is vulnerability, and why one shouldn't trust data received from outside. The vulnerabilities are simple bugs that will make you famous all over...
If you are a software developer working in the video game industry and wondering what else you could do to improve the quality of your product or make the development process easier and you don't...
Recently a long-awaited event has happened - Unity Technologies uploaded the C# source code of the game engine, available for free download on GitHub. The code of the engine and the editor...