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Posts
Posts
Feb 16 2022
A bug report's adventure
Mikhail Gelvih
We are often asked whether we send bug reports to developers of open-source projects. The answer is yes. More than that— we sometimes track the progress. This article is about one of the cases when this habit prevented a sloppy bug fix.
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Feb 15 2022
Visual Studio 2022 — stylish and fresh. How PVS-Studio supported VS2022
Nikolay Mironov
Seems like Microsoft has just announced Visual Studio 2022. And it already came out! For us at PVS-Studio, this meant only one thing — we must support this IDE in the next PVS-Studio release. Almost everything went smoothly. However, there were some hitches that we're...
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Feb 14 2022
10 C# tips for beginners
Yulia Khushnamova

C# is a user-friendly language. However, it may be difficult for beginners. We've prepared 10 C# tips for those who are starting their journey. We hope these tips will help you to improve your skills in programming.

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Feb 14 2022
PVS-Studio 7.17: Unreal Engine, ASP.NET Core, Texas Instruments
Sergey Vasiliev
We are pleased to announce the first release of PVS-Studio in 2022. In this article, we discuss various enhancements in managing Unreal Engine and ASP.NET Core projects. Keep reading to learn about new diagnostics and latest articles by PVS-Studio.
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Vulnerabilities due to XML files processing: XXE in C# applications in theory and in practice
Sergey Vasiliev
How can simple XML files processing turn into a security weakness? How can a blog deployed on your machine cause a data leak? Today we'll find answers to these questions, learn what XXE is and how it looks like.
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Feb 10 2022
An example of undefined behavior caused by absence of return
Andrey Karpov
This article contains a very interesting example. The absence of the return statement in a value-returning function leads to undefined behavior. It's a perfect example of how wrong code can crash one day, even though it could work for many years.
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Feb 07 2022
What memory release strategy does the PVS-Studio C and C++ core use?
Andrey Karpov
In various discussions, we have already commented on how the PVS-Studio C and C++ module works with memory. Now it's time to make a small article from this comment.
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Feb 04 2022
Code errors in LLVM 13.0.0 that compiler and analyzers couldn't find. But PVS-Studio did.
Evgeniya Eltukova

Yes, even well-tested applications like compilers have errors. Check the video to learn more about them.

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Feb 04 2022
Playing with null: Checking MonoGame with the PVS-Studio analyzer
Vadim Kuleshov
The PVS-Studio analyzer often checks code of libraries, frameworks, and engines for game development. Today we check another project — MonoGame, a low-level gamedev framework written in C#.
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Feb 01 2022
MuditaOS: Will your alarm clock go off? Part I
Vladislav Stolyarov
Operating systems are a kind of software where code quality is critical. This time the PVS-Studio analyzer checked MuditaOS. So let's take a look at what the static analyzer found in this open-source OS.
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