Our website uses cookies to enhance your browsing experience.
Accept
to the top
>
>
Andrey Karpov

Posts: Andrey Karpov

Sep 12 2024
C++ programmer's guide to undefined behavior: part 5 of 11
Andrey Karpov, Dmitry Sviridkin
Your attention is invited to the fifth part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
...
Aug 23 2024
C++ programmer's guide to undefined behavior: part 4 of 11
Andrey Karpov, Dmitry Sviridkin
Your attention is invited to the fourth part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
...
Subscribe to the newsletter
Want to receive a monthly digest of the most interesting articles and news? Subscribe!
Aug 05 2024
C++ programmer's guide to undefined behavior: part 3 of 11
Andrey Karpov, Dmitry Sviridkin
Your attention is invited to the third part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
...
Jun 24 2024
C++ programmer's guide to undefined behavior: part 2 of 11
Andrey Karpov, Dmitry Sviridkin
Your attention is invited to the second part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
...
Jun 07 2024
C++ programmer's guide to undefined behavior: part 1 of 11
Andrey Karpov, Dmitry Sviridkin
Your attention is invited to the first part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
...
May 30 2024
Error on verge of extinction, or why I put if (x = 42) in Red List of C & C++ bugs
Andrey Karpov
If we ask a programmer what bugs are the most common in C and C++ code, they'll name a null pointer dereference, undefined behavior, array overrun, and other typical error patterns. They may name...
...
May 23 2024
C++: freeing resources in destructors using helper functions
Andrey Karpov
In this article, we'll look at how to correctly destroy objects in the OOP-based C++ program without redundant operations. This is the final article in the series about the bugs in...
...
May 16 2024
Let's check the qdEngine game engine, part three: 10 more bugs
Andrey Karpov
In the first article about qdEngine, we've discussed 10 errors selected by the PVS-Studio plugin. However, we have 10 more bugs that are worth mentioning. As they say, it's better to learn from...
...
May 07 2024
Let's check the qdEngine game engine, part two: simplifying C++ code
Andrey Karpov
In this article, we'll discuss how the PVS-Studio static analyzer encourages developers to refactor their code. After all, the shorter, simpler, and clearer the code is, the fewer errors it...
...
Apr 27 2024
Let's check the qdEngine game engine, part one: top 10 warnings issued by PVS-Studio
Andrey Karpov
The bugs found in the qdEngine game engine are quite diverse, so I don't want to put them all in one publication. Our readers may miss out on interesting topics on writing high-quality code...
...
View more Pagination arrow previous
Showing: - of 647