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Bugs not dead: How to catch bugs in game code

Unicorn with mic
Software quality and safety

Bugs not dead: How to catch bugs in game code

Bugs, crashes, glitches... Video games seem to be built on these words and feel like inevitabilities. No game can be truly perfect, but that doesn't stop us from aiming for it.

In the live talk, we'll explore why even experienced game dev teams can slip up and how to shrink the number of code issues:

  •  walk through obvious and hidden reasons why various issues appear in code;
  •  explore amusing examples of bugs from popular game dev projects and what caused them;
  •  talk about how to detect issues before release and which dev practices help prevent them;
  •  discover proven tools that can help reveal issues and see them in action.
  • Date: June 02, 2026, 01:00 PM UTC+1

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