Subject: Bugs not dead: How to catch bugs in game code
Date: June 02, 2026, 01:00 PM UTC+1
Description:
Bugs, crashes, glitches... Video games seem to be built on these words and feel like inevitabilities. No game can be truly perfect, but that doesn't stop us from aiming for it.
In the live talk, we'll explore why even experienced game dev teams can slip up and how to shrink the number of code issues:
Don’t worry — there’s plenty more to come. Check out the schedule and register for upcoming webinars!
Subject: Integrating SAST into DevSecOps
Date: March 25, 2026
Description: As software delivery accelerates, security must move at the same speed. In the webinar, we explored how to effectively integrate Static Application Security Testing (SAST) into your DevSecOps...