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Posts: #GameDev

Posts: # GameDev

Mar 09 2016
Catching Errors in the Xenko Game Engine
Sergey Vasiliev
Open-source engines in C++ are much more common than those written in C#. But there are exceptions: Xenko is one such engine, open-source and written in C#. In this article, you will learn...
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Feb 12 2016
Unicorn in Space: Analyzing the Source Code of 'Space Engineers'
Sergey Vasiliev
As you've already figured out from the title, in this article we are going to discuss suspicious fragments found in the source code of the 'Space Engineers' project. The format of this...
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Nov 13 2015
The Empire Strikes Back
Andrey Karpov
Recently there appeared an article "Hackathon 2: Time lapse analysis of Unreal Engine 4", which describes how you can find a great number of bugs in Unreal Engine 4 using Klocwork. I just can't...
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Jun 20 2015
How the PVS-Studio Team Improved Unreal Engine's Code
Paul Eremeev, Sviatoslav Razmyslov
Our company develops, promotes, and sells the PVS-Studio static code analyzer for C/C++ programmers. However, our collaboration with customers is not limited solely to selling PVS-Studio...
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Apr 30 2015
Analysis of Godot Engine's Source Code
Sergey Vasiliev
In February 2014, the Argentinian studio OKAM made public the source code of their multi-platform game engine Godot Engine and not so long ago, version 1.0 was released. As you have already...
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Dec 24 2014
Analysis of the The Powder Toy Simulator
Sviatoslav Razmyslov
The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances. The game provides you...
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Dec 03 2014
Spring RTS Engine Checkup
Sviatoslav Razmyslov
Spring RTS is a game engine for real-time strategy (RTS) video games. Spring was originally created to reproduce the Total Annihilation game popular in the 90\00-s. During the later years, a lot...
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Apr 14 2014
A Long-Awaited Check of Unreal Engine 4
Andrey Karpov
On March 19, 2014, Unreal Engine 4 was made public available. Subscription costs only $19 per month. The source codes have also been published at the github repository. Since that moment, we...
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Apr 08 2014
PVS-Studio and 3DO Emulators
Maxim Grishin
I know I promised not to touch upon the topic of 3DO console emulators anymore - well, sorry for breaking that promise. You see, I've recently had an opportunity to try such an exotic thing as...
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Mar 10 2014
Another similar fragment: recordingsystem.cpp 2671A Spin-off: CryEngine 3 SDK Checked with PVS-Studio
Andrey Karpov
We have finished a large comparison of the static code analyzers Cppcheck, PVS-Studio and Visual Studio 2013's built-in analyzer. In the course of this investigation, we checked over 10...
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