Many times, we've written about bugs in games, in space flight software, etc. Now we'd like to honor the tradition. This time, we'll take a look at the bugs that have crept into some of the...
C and C++ developers have two bug-related headaches: memory leaks and undefined behavior. As you can guess, I'll talk about undefined behavior—and about "my" compiler. To be more precise, I'll...
Your attention is invited to the first part of an e-book on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with C++ programming. It's a kind of...
If we ask a programmer what bugs are the most common in C and C++ code, they'll name a null pointer dereference, undefined behavior, array overrun, and other typical error patterns. They may name...
LLVM is an open-source project with a pretty large code base. The acme in terms of code quality, considering its size and open-source nature. After all, it's the developers of compiler tools who...
In this article, we'll look at how to correctly destroy objects in the OOP-based C++ program without redundant operations. This is the final article in the series about the bugs in...
In the first article about qdEngine, we've discussed 10 errors selected by the PVS-Studio plugin. However, we have 10 more bugs that are worth mentioning. As they say, it's better to learn from...
ReactOS is a project where the victory over regression and the delivery of a new feature (or its working prototype) are loudly celebrated. Even the FOSS community has to take a break from...
In this article, we'll discuss how the PVS-Studio static analyzer encourages developers to refactor their code. After all, the shorter, simpler, and clearer the code is, the fewer errors it...