Recently the news about porting the first Doom on terminals and ATMs flashed in the net. Knowing from the Wikipedia article how many bugs ordinary players have found in this game, we got...
Travis CI is a distributed web service for building and testing software that uses GitHub as a source code hosting service. In addition to the above scripts, you can add your own, thanks to...
CMake is a cross-platform system for automating project builds. This system is much older than the PVS-Studio static code analyzer, but no one has tried to apply the analyzer on its code and...
PVS-Studio supports analyzing projects developed in C, C++, C#, and Java. You can use the analyzer under Windows, Linux, and macOS. This small article will tell you the basics of analyzing C and...
I'm Vladislav, at the moment I am doing an internship at PVS-Studio. As you know, the best way to get to know the product is to try it, and in my case to also flesh out an article from the...
Nowadays there is no need to implement the physics of objects from scratch for game development because there are a lot of libraries for this purpose. Bullet was actively used in many AAA...
Our attention was recently attracted by the Electronic Arts repository on GitHub. It's tiny, and of the twenty-three projects available there, only a few C++ libraries seemed interesting...
Numerous typos and Copy-Paste code became the main topic of the additional article about checking the Haiku code by the PVS-Studio analyzer. Yet this article mostly tells about errors related...