This is the second article in a short series that explores interesting VR games and showcasing code issues found within their source code using PVS-Studio. Meet...
These days, many people take an interest in stocks, bonds, and exchanges, with some even managing their own investment portfolios (and we're not talking CVs here). Numerous technologies and...
The video game industry is booming, yet it seems like games aren't evolving. Performance issues, bugs, and crashes are just the tip of the iceberg. The most efficient way to solve problems is...
What do you need to control your OS using only the keyboard? Every developer has their own take on the answer—Microsoft's was to release Windows Terminal. But what's going on under its hood? It...
Everyone who has ever opened Visual Studio has encountered a .sln solution file that contains information about structure and build configuration, platform settings, and other parameters. Why...
Welcome to the eighth part of our digest on news and events in the .NET world! This time we'll cover the highly anticipated .NET 10 preview 4 and 5, the new dotnet run app.cs command, and lots...
In the age of UI frameworks, legends tell about the great land where a single codebase rules all platforms. Today, we set foot on the shores of the abandoned mainland known as...
Welcome to the seventh part of our digest of news and events in the .NET world! We've packed in many updates this time from NET 10 Previews 2 and 3, the latest Mono release, lots of curious...
C# is a popular programming language leveraged to develop apps, web services, and games. Let's take a peek at the tangled history of its evolution from version to version and explore the...