Our website uses cookies to enhance your browsing experience.
Accept
to the top
>
>
Posts: #GameDev

Posts: # GameDev

May 16 2024
Let's check the qdEngine game engine, part three: 10 more bugs
Andrey Karpov
In the first article about qdEngine, we've discussed 10 errors selected by the PVS-Studio plugin. However, we have 10 more bugs that are worth mentioning. As they say, it's better to learn from...
...
May 07 2024
Let's check the qdEngine game engine, part two: simplifying C++ code
Andrey Karpov
In this article, we'll discuss how the PVS-Studio static analyzer encourages developers to refactor their code. After all, the shorter, simpler, and clearer the code is, the fewer errors it...
...
Subscribe to the newsletter
Want to receive a monthly digest of the most interesting articles and news? Subscribe!
* By clicking this button you agree to our Privacy Policy statement
Apr 27 2024
Let's check the qdEngine game engine, part one: top 10 warnings issued by PVS-Studio
Andrey Karpov
The bugs found in the qdEngine game engine are quite diverse, so I don't want to put them all in one publication. Our readers may miss out on interesting topics on writing high-quality code...
...
Apr 25 2024
Nephalem's nightmare. Exploring errors in Diablo 3 server emulator code
Andrey Moskalev
Pursuing Diablo, the nephalem falls into another one of Belial's traps. Plunged into a deadly nightmare by the Lord of Lies, the hero must repeat their past victories over the Great Evils to...
...
Apr 10 2024
Code of game engine written in Java: what does it hide?
Kirill Epifanov
Have you ever wondered about game engines written in Java? jMonkeyEngine is such an engine, and a popular one. In this article, we will look at it and check its source code for errors. We may...
...
Apr 03 2024
Simple & quick search for bugs in Unity games (for C# developers)
Artem Rovenskii
Each of us encounters game bugs, and some games have more of them than others. Many games suffer from bugs caused by errors in code. Today, we'll see how static analysis can help easily detect...
...
Mar 27 2024
Setting up static analysis for Unreal Engine project
Mikhail Evtihevich
The PVS-Studio analyzer's been supporting the analysis of the Unreal Engine projects for a long time. Since the last post on the topic, we've hammered away at this mode. That's why we'd like...
...
Jan 26 2024
Off we go! Digging into the game engine of War Thunder and interviewing its devs
Anton Tretyakov
As Yuri Gagarin once said, "In the future, we will fly, we will fly a lot". To some extent, Gaijin's Dagor Engine makes these flights possible. Let's get a glimpse of the engine's innards and...
...
Dec 10 2023
30 years of DOOM: new code, new bugs
Alexey Smolskas
Today marks the 30th anniversary of the first game in the DOOM series! We couldn't miss the event. To honor the occasion, we decided to see what the code of this legendary game looks like after...
...
Nov 23 2023
Return to Grove Street. Checking the Grand Theft Auto: San Andreas engine in Unity
Gleb Aslamov
The Grand Theft Auto series has transformed into the iconic game franchise. San Andreas is one of the most memorable parts for many gamers. Time is running, but fans still love this game. Some...
...
View more Pagination arrow previous
Showing: - of 84
close form

Fill out the form in 2 simple steps below:

Your contact information:

Step 1
Congratulations! This is your promo code!

Desired license type:

Step 2
Team license
Enterprise license
** By clicking this button you agree to our Privacy Policy statement
close form
Request our prices
New License
License Renewal
--Select currency--
USD
EUR
* By clicking this button you agree to our Privacy Policy statement

close form
Free PVS‑Studio license for Microsoft MVP specialists
* By clicking this button you agree to our Privacy Policy statement

close form
To get the licence for your open-source project, please fill out this form
* By clicking this button you agree to our Privacy Policy statement

close form
I am interested to try it on the platforms:
* By clicking this button you agree to our Privacy Policy statement

close form
check circle
Message submitted.

Your message has been sent. We will email you at


If you do not see the email in your inbox, please check if it is filtered to one of the following folders:

  • Promotion
  • Updates
  • Spam