.NET 9 has been released, so it's time to start porting our projects to the new version! In this article, we'll look at new features and enhancements: C# 13, performance, BuildCheck, GC, LINQ...
Welcome to the fourth part of our digest on news and events in the .NET world! We've got a lot of updates this time. The PVS-Studio team is happy to present you a selection of the most exciting...
StarlightLabsCo, an indie game studio, has shut down. Its founder and developer, Harris Rothaermel, has released the source code for his projects. Now anyone can refine these projects or come up...
We're all keen on playing games, but some of us also enjoy creating various mods. Today, let's take a peek at WolvenKit, one of the modding tools for Cyberpunk...
Welcome to our third news and event digest for the .NET world! The PVS-Studio team is thrilled to bring you the most interesting and useful insights. Let's...
Welcome to our second news and event digest for the .NET world! The first digest resonated with you, so the PVS-Studio C# team has gathered the most awesome and handy insights for you again...
Welcome to our first news and event digest for the .NET world! The C# developers from PVS-Studio have gathered the most interesting and useful insights for you to keep you up to date with the...
Microsoft has introduced Garnet, an open-source, cross-platform, fast cache-store project written in C#. Let's equip ourselves with a static analyzer to see what bugs and oddities hide in the...
Each of us encounters game bugs, and some games have more of them than others. Many games suffer from bugs caused by errors in code. Today, we'll see how static analysis can help easily detect...
Every year, Microsoft releases a new version of .NET. This annual event is a great chance to learn about the latest .NET enhancements as well as to explore the .NET source code. Let's take the...