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Bugs not dead: How to catch bugs in...

Bugs not dead: How to catch bugs in game code

Jun 02 2026
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Bugs, crashes, glitches… No game is truly perfect, but that doesn’t stop developers from striving for it. In this talk, we discuss why even experienced game development teams make mistakes and how to reduce the number of code issues.

We cover common and hidden causes of bugs, look at amusing real-world examples from popular games, talk about practices that help catch issues before release, and explore tools that can reveal problems in code.

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