Our workers visited the GDC2010 conference that was held on May, 14-16, 2010, in Moscow and talked to many developers who participated there.
Game Developer Conference (GDC) is an official forum in Russian conducted "by developers for developers" and publishers of personal computer, play station, online and social network games as well as games for arcade machines, mobile phones and various other platforms. Recognized experts in various spheres of game development - from specifics of programming and character modeling to project management and after-sales maintenance - read about 100 lectures and seminars at GDC every year. Besides, the annual GDC exhibition Expo presents contemporary software, services and platforms for developers and also new game projects which have not been released on market yet.
While communicating with developers from the game industry, we again get convinced that 64-bit technologies are still of little interest for those who develop games to be installed on a user computer. 64 bits are already being widely used on the server side in mass multiplayer online role play games (MMORPG). But developers do not plan to create 64-bit versions of their games until 99% of users have a 64-bit Windows version installed.
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