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Posts: #GameDev

Posts: # GameDev

Apr 30 2015
Analysis of Godot Engine's Source Code
Sergey Vasiliev
In February 2014, the Argentinian studio OKAM made public the source code of their multi-platform game engine Godot Engine and not so long ago, version 1.0 was released. As you have already...
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Dec 24 2014
Analysis of the The Powder Toy Simulator
Sviatoslav Razmyslov
The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances. The game provides you...
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Dec 03 2014
Spring RTS Engine Checkup
Sviatoslav Razmyslov
Spring RTS is a game engine for real-time strategy (RTS) video games. Spring was originally created to reproduce the Total Annihilation game popular in the 90\00-s. During the later years, a lot...
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Apr 14 2014
A Long-Awaited Check of Unreal Engine 4
Andrey Karpov
On March 19, 2014, Unreal Engine 4 was made public available. Subscription costs only $19 per month. The source codes have also been published at the github repository. Since that moment, we...
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Apr 08 2014
PVS-Studio and 3DO Emulators
Maxim Grishin
I know I promised not to touch upon the topic of 3DO console emulators anymore - well, sorry for breaking that promise. You see, I've recently had an opportunity to try such an exotic thing as...
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Mar 10 2014
Another similar fragment: recordingsystem.cpp 2671A Spin-off: CryEngine 3 SDK Checked with PVS-Studio
Andrey Karpov
We have finished a large comparison of the static code analyzers Cppcheck, PVS-Studio and Visual Studio 2013's built-in analyzer. In the course of this investigation, we checked over 10...
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Jan 16 2014
Checking the Source SDK Project
Andrey Karpov
The Source SDK, is a software development kit compiled by Valve Corporation, which is used to create games, or mods, for the Source engine. I downloaded and checked the project's source codes at...
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Aug 16 2013
Checking the Open-Source Multi Theft Auto Game
Andrey Karpov
We haven't used PVS-Studio to check games for a long time. So, this time we decided to return to this practice and picked out the MTA project. Multi Theft Auto (MTA) is a multiplayer modification...
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Feb 06 2012
Analyzing the Quake III Arena GPL project
Andrey Karpov
As you know, the id Software company has laid out source codes of many of their games. We already checked some of these projects earlier. This time we decided to analyze the Quake III Arena...
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Nov 25 2011
PVS-Studio: analyzing Doom 3 code
Andrey Karpov
The id Software company possesses a PVS-Studio license. However, we decided to test the source codes of Doom 3 that have been recently laid out on the Internet. The result is the following...
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Showing: 81-90 of 90
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