Author: Nitrogen
In this UE4 tutorial, we will look over the general process of static analysis of C++ code and then get specific in how this is done using PVS-Studio.
We all know that no one writes perfect code. There's always a chance that there will appear bugs, even in big projects such as Unreal Engine. And that's the reason why even in UE4 static analysis in very important. We can safely say that having any kind of static analyzer is a must if you're planning to make a serious project.
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