Our website uses cookies to enhance your browsing experience.
to the top
close form

Fill out the form in 2 simple steps below:

Your contact information:

Step 1
Congratulations! This is your promo code!

Desired license type:

Step 2
Team license
Enterprise license
** By clicking this button you agree to our Privacy Policy statement
close form
Request our prices
New License
License Renewal
--Select currency--
* By clicking this button you agree to our Privacy Policy statement

close form
Free PVS‑Studio license for Microsoft MVP specialists
* By clicking this button you agree to our Privacy Policy statement

close form
To get the licence for your open-source project, please fill out this form
* By clicking this button you agree to our Privacy Policy statement

close form
I am interested to try it on the platforms:
* By clicking this button you agree to our Privacy Policy statement

close form
check circle
Message submitted.

Your message has been sent. We will email you at

If you haven't received our response, please do the following:
check your Spam/Junk folder and click the "Not Spam" button for our message.
This way, you won't miss messages from our team in the future.

A common error occurring when compiling…

A common error occurring when compiling a 64-bit application: error C4235, Assembler

Oct 30 2010

Visual C++ does not support 64-bit inline assembler.

That is why you get an error when trying to compile a code like this:

void waitvrt(void)
  __asm {
      mov  dx,3dah
      in    al,dx
      test  al,8
      jnz    VRT
      in    al,dx
      test  al,8
      jz    NoVRT
1>.\Third_party\Src\CreditsThread.cpp(111) :
error C4235: nonstandard extension used :
'__asm' keyword not supported on this architecture

If you still need to use assembler code, you may use a third-party 64-bit assembler, for example, MASM.

But you will most likely need to rewrite the existing code in C/C++. The assembler code is likely to be obsolete and it is more reasonable to use modern functions provided by operating systems or C/C++ constructs. Using assembler for the purpose of optimization can rarely be justified because Visual C++ compiler creates rather efficient code in most cases. Also, remember that you may use intrinsic-functions.

Intrinsic-functions are special system-dependent functions performing such actions that cannot be performed at the level of C/C++ code or that do it much more efficiently than other means. On the whole, they allow you to get rid of inline-assembler because it is often undesirable or impossible to use it.

Programs can use intrinsic-functions to create faster code because there are no expenses on calling common functions. Of course, the size of the code will be a bit larger. MSDN gives the list of the functions that can be replaced with their intrinsic-versions. For example, these are memcpy, strcmp, etc.

Microsoft Visual C++ compiler has a special option "/Oi" that allows you to replace the calls of some functions with their intrinsic-versions automatically.

Besides automatic replacement of common functions with intrinsic-versions, you may use intrinsic-functions in the code explicitly. This is why it may be useful:

  • As I have already said, inline assembler is not supported by Visual C++ in the 64-bit mode. But intrinsic-code is.
  • Intrinsic-functions are simpler to use because you do not need to know registers or other similar low-level constructs when dealing with them.
  • Intrinsic-functions are updated in compilers. But assembler code must be updated manually.
  • The embedded optimizer does not work with assembler code, so you need external linking of the module. But this all does not concern intrinsic-code.
  • Intrinsic-code is easier to port than assembler code.

Using intrinsic-functions in automated mode (with the help of the compiler switch) allows you to get some per cent of performance gain at no cost, and "manual" introduction of intrinsic-functions allows you to get even more. That is why using them is absolutely justified.

To learn more about intrinsic-functions see the Visual C++ team blog.

Popular related articles

Comments (0)

Next comments next comments
close comment form