Examples of errors detected by the V3076 diagnostic
V3076. Comparison with 'double.NaN' is meaningless. Use 'double.IsNaN()' method instead.
Old NASA World Wind (C#)
V3076 Comparison of 'icon.OnClickZoomAltitude' with 'double.NaN' is meaningless. Use 'double.IsNaN()' method instead. Icon.cs 389
public override bool PerformSelectionAction(DrawArgs drawArgs)
{
....
if(icon.OnClickZoomAltitude != double.NaN ||
icon.OnClickZoomHeading != double.NaN ||
icon.OnClickZoomTilt != double.NaN)
{
....
}
....
}
Similar errors can be found in some other places:
- V3076 Comparison of 'icon.OnClickZoomHeading' with 'double.NaN' is meaningless. Use 'double.IsNaN()' method instead. Icon.cs 389
- V3076 Comparison of 'icon.OnClickZoomTilt' with 'double.NaN' is meaningless. Use 'double.IsNaN()' method instead. Icon.cs 389
- V3076 Comparison of 'm_ShapeTileArgs.ScaleMin' with 'double.NaN' is meaningless. Use 'double.IsNaN()' method instead. ShapeFileLayer.cs 642
- And 15 additional diagnostic messages.
Unity C# reference source code
V3076 Comparison of 'f' with 'float.NaN' is meaningless. Use 'float.IsNaN()' method instead. PhysicsDebugWindowQueries.cs 87
protected static bool IsFinite(float f)
{
if ( f == Mathf.Infinity
|| f == Mathf.NegativeInfinity
|| f == float.NaN)
{
return false;
}
return true;
}