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Webinar: Evaluation - 05.12

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Posts

Posts

15 Fév 2022
Visual Studio 2022 — stylish and fresh. How PVS-Studio supported VS2022
Nikolay Mironov
Seems like Microsoft has just announced Visual Studio 2022. And it already came out! For us at PVS-Studio, this meant only one thing — we must support this IDE in the next PVS-Studio release...
...
14 Fév 2022
10 C# tips for beginners
Yulia Khushnamova
C# is a user-friendly language. However, it may be difficult for beginners. We've prepared 10 C# tips for those who are starting their journey. We hope these tips will help you to improve your skills in programming.
...
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14 Fév 2022
PVS-Studio 7.17: Unreal Engine, ASP.NET Core, Texas Instruments
Sergey Vasiliev
We are pleased to announce the first release of PVS-Studio in 2022. In this article, we discuss various enhancements in managing Unreal Engine and ASP.NET Core projects. Keep reading to learn...
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Vulnerabilities due to XML files processing: XXE in C# applications in theory and in practice
Sergey Vasiliev
How can simple XML files processing turn into a security weakness? How can a blog deployed on your machine cause a data leak? Today we'll find answers to these questions, learn what XXE is and how...
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10 Fév 2022
An example of undefined behavior caused by absence of return
Andrey Karpov
This article contains a very interesting example. The absence of the return statement in a value-returning function leads to undefined behavior. It's a perfect example of how wrong code can crash...
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07 Fév 2022
What memory release strategy does the PVS-Studio C and C++ core use?
Andrey Karpov
In various discussions, we have already commented on how the PVS-Studio C and C++ module works with memory. Now it's time to make a small article from this...
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04 Fév 2022
Code errors in LLVM 13.0.0 that compiler and analyzers couldn't find. But PVS-Studio did.
Evgeniya Eltukova
Yes, even well-tested applications like compilers have errors. Check the video to learn more about them.
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04 Fév 2022
Playing with null: Checking MonoGame with the PVS-Studio analyzer
Vadim Kuleshov
The PVS-Studio analyzer often checks code of libraries, frameworks, and engines for game development. Today we check another project — MonoGame, a low-level gamedev framework written in...
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01 Fév 2022
MuditaOS: Will your alarm clock go off? Part I
Vladislav Stolyarov
Operating systems are a kind of software where code quality is critical. This time the PVS-Studio analyzer checked MuditaOS. So let's take a look at what the static analyzer found in this...
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28 Jan 2022
PVS-Studio for Visual Studio 2022
Valery Komarov
The PVS-Studio team writes articles on various topics. But we rarely make articles on how to interact with the analyzer. Let's fix it with an article about the PVS-Studio plugin for the Visual...
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