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Webinar: Let's make a programming language. Lexer - 29.04

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Posts: articles

18 Avr 2022
How PVS-Studio prevents rash code changes, example N5
Andrey Karpov
The PVS-Studio static analyzer encompasses the symbolic execution mechanism. And today we have a great opportunity to demonstrate how this feature helps find...
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Trojan Source: Invisible Vulnerabilities
Guest
We present a new type of attack in which source code is maliciously encoded so that it appears different to a compiler and to the human eye. This attack exploits subtleties in text-encoding...
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13 Avr 2022
PVS-Studio 7.18: updates and enhancements
Sergey Vasiliev
Meet the latest PVS-Studio release — 7.18. This article will tell you about how we improved the analysis of modern C++, the search of security defects from the OWASP Top 10 list, and a new...
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12 Avr 2022
Trojan Source attack for introducing invisible vulnerabilities
Guest
Researchers from the University of Cambridge described a technique that allows inserting invisible adversarial code in the reviewed source texts. The attack (CVE-2021-42574) is called Trojan...
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08 Avr 2022
PVS-Studio static analyzer to recheck Unity
Artem Rovenskii
Unity is one of the most popular game engines. It helps create many excellent cross-platform projects. It's been 4 years since the last time we checked Unity's source code. Time has come again to...
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05 Avr 2022
What's with the PVS-Studio's coverage of Toyota ITC Benchmark?
Alexander Kurenev
Toyota ITC Benchmark is a synthetic test set for C and C++. It consists of approximately 650 examples, and it's designed for testing code analyzers. This article is an answer to the question...
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31 Mar 2022
Checking Barotrauma with the PVS-Studio static analyzer
Mikhail Evtihevich
Barotrauma is an indie game where you can steer a submarine, hide from monsters, and even play the accordion to save your ship from going down. The Barotrauma project is developed by Undertow...
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25 Mar 2022
Looking for errors in the C# code of the Eto.Forms GUI framework
Vadim Kuleshov
GUI frameworks are becoming increasingly popular: new ones appear, and old ones get a new life. At PVS-Studio, we are watching this trend very closely. Today we'll examine suspicious code...
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22 Mar 2022
Suspicious sortings in Unity, ASP.NET Core, and more
Sergey Vasiliev
Some believe that experienced developers do not make silly errors. Comparison errors? Dereferencing null references? Bet you think: "No, it's definitely not about me..." ;) By the way, what...
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16 Mar 2022
Checking the Ogre3D framework with the PVS-Studio static analyzer
Grigory Semenchev
Developers like graphics engines because they are easy to work with. The PVS-Studio team likes graphics engines because we often find interesting code fragments. One of our readers asked us...
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