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Posts: articles

09 Mar 2023
64-bit errors: LONG, LONG_PTR and blast from the past
Andrey Karpov
64-bit errors are a thing of the bygone days. Very few developers are porting code from a 32-bit to a 64-bit system these days. Those who needed it have already ported their programs. Those who...
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02 Mar 2023
Is ChatGPT good enough at spotting bugs in code?
Artem Rovenskii
Neural networks are making their way into our daily lives, trying to make them better. ChatGPT has recently sparked a frenzy of online debate. It can write texts, code, essays and songs. What...
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16 Fév 2023
PVS-Studio 7.23: Qt Creator 9 plugin, and more
Nikita Lipilin
PVS-Studio 7.23 is released. We improved the Qt Creator support, increased the stability of PVS-Studio Java, solved issues with the analysis of NMake projects, added a number of new diagnostics...
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14 Fév 2023
Captain Blood's adventures: would Arabella sink?
Vladislav Stolyarov
We recently found out that the source code of the Captain Blood game (formerly known as Age of Pirates: Captain Blood) has been opened. We couldn't pass it up so we checked the game's quality...
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10 Fév 2023
Should we check libraries before using them? MudBlazor helps us find the answer
Nikita Panevin
There was a need in our company to use a library for Blazor components. We chose MudBlazor and checked its code quality before implementation. The result is a number of strange things and even...
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07 Fév 2023
C++ subtleties: so, you've declared a class...
Sergey Larin
Our team constantly encounters some C++ features that may be unknown to some developers. In this article, we're going to learn how a seemingly typical feature — class forward declarations ...
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02 Fév 2023
Overview of the PVS-Studio plugin for Visual Studio Code
Andrey Moskalev
Now you can take advantage of static analysis when working with the Visual Studio Code editor due to the new PVS-Studio extension. In this article, we will explore the use of the plugin...
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31 Jan 2023
What you need to know about PVS-Studio enhancements
Sergey Vasiliev
In this article, you are going to learn about new useful features appeared in PVS-Studio over the past three years. The article contains several sections — so, you don't have to read the...
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Under the hood of SAST: how code analysis tools look for security flaws
Sergey Vasiliev
Here we'll discuss how SAST solutions find security flaws. I'll tell you about different and complementary approaches to detecting potential vulnerabilities, explain why each of them is...
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Wave Function Collapse for procedural generation in Unity
Andrey Moskalev
Wave Function Collapse is an algorithm that can generate anything by arranging it according to rules or samples. In this article, we are going to look at how to use WFC to generate a map in...
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