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18 Fév 2025
History of C and C++. Part two: standardization of C and C++, Qt, Clang, and Unreal Engine
Valerii Filatov
This is a second part of the story on how the C and C++ languages came to be as we know them today. Here, we'll cover the official certification of C and C++, as well as the tools released...
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Issues: PVS-Studio plugin for Visual Studio
Valerii Filatov
Several users have reported issues with the PVS-Studio plugin for Visual Studio version 17.12 and later, preventing the plugin to be run. In this post, we'll explain the issue and suggest...
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14 Fév 2025
Microsoft makes mistakes too. Let's check MSBuild
Nikita Priadko
MSBuild is an automated application building platform by Microsoft that is used to compile, package, and deploy applications. The project is very popular among developers, we also actively use...
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13 Fév 2025
Exploring Nau Engine codebase: pt.1
Evgenii Feklin
This article begins a trilogy about the Nau Engine game engine. In the first part, we focus on its functionality and explore three categories of common errors: copy-paste errors, logic flaws...
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12 Fév 2025
Distributed build of Unreal Engine projects with Horde and UBA
Valerii Filatov
Want to distribute a large project build across multiple computers? Easy! Let's figure out how to use Unreal Horde, a new tool inside Unreal Engine 5.5. Besides, we'll cover how to run...
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07 Fév 2025
How to crash Minecraft with your mod
Kirill Epifanov
Developing modifications for Minecraft is a fun and enjoyable hobby. In this article, we'll explore errors in mods for our favorite game through the Custom NPC+ project. We'll reproduce them...
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04 Fév 2025
Grandma's recipe for mastering regular static analysis
Valerii Filatov
Static analysis is important to perform regularly, but what if it takes an eternity for a whole project? The article addresses this question and provides step-by-step recipes for handling...
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31 Jan 2025
PPSSPP or psp? Uncovering bugs from the past
Alexey Smolskas
In the world of video games, emulators have become a real boon for fans of classic projects. Among these, PPSSPP stands out as one of the most popular PlayStation Portable (PSP) emulators...
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29 Jan 2025
Bugs and suspicious places in .NET 9 source code
Artem Rovenskii
Every year, Microsoft releases a new version of .NET, and .NET 9 is already delivered! Like the last time, we dive into hunting errors in .NET source code. Let's see what we uncover this...
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28 Jan 2025
C++ programmer's guide to undefined behavior
Andrey Karpov
Your attention is invited to the complete list of e-book parts (12 parts out of 11) on undefined behavior. This is not a textbook, as it's intended for those who are already familiar with...
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