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Posts: C# articles

29 Jul 2022
How can a static analyzer help Discord.NET developers?
Nikita Panevin
Discord.NET is a library written in C#. This library is used to interface with the Discord API. How can PVS-Studio help? You will find out in the...
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15 Jul 2022
Any bugs in your IDE? Checking AvalonStudio with PVS-Studio
Artem Rovenskii
Developers around the world use their favorite IDEs every day to create software. Today we are checking one of them and looking at the most interesting errors...
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04 Jul 2022
Checking Orleans with the PVS-Studio analyzer
Nikita Panevin
Orleans is a cross-platform framework for creating scalable cloud applications. This software is developed by Microsoft, and PVS-Studio often checks its projects. Let's see how many suspicious...
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13 Mai 2022
Are you sure your passwords protected? The Bitwarden project check
Nikita Panevin
Bitwarden is an open-source password management service. The software helps generate and manage unique passwords. Will PVS-Studio find errors in such a...
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11 Mai 2022
Why should Unity game developers use static analysis?
Artem Rovenskii
The cost of making a video game has increased over the years. Game development is becoming increasingly complex, the code base is getting larger as well. It's getting harder for developers to...
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28 Avr 2022
PVS-Studio evolution: data flow analysis for related variables
Nikita Lipilin
Related variables are one of the main problems of static analysis. This article covers this topic and describes how PVS-Studio developers are fighting false positives caused by...
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25 Avr 2022
Why use static analysis? Exploring an error from Akka.NET
Sergey Vasiliev
"Use static analysis regularly, not just before releases... The earlier you find errors, the cheaper they are to fix..." You probably heard this a hundred times. Today we'll answer the...
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08 Avr 2022
PVS-Studio static analyzer to recheck Unity
Artem Rovenskii
Unity is one of the most popular game engines. It helps create many excellent cross-platform projects. It's been 4 years since the last time we checked Unity's source code. Time has come again to...
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31 Mar 2022
Checking Barotrauma with the PVS-Studio static analyzer
Mikhail Evtihevich
Barotrauma is an indie game where you can steer a submarine, hide from monsters, and even play the accordion to save your ship from going down. The Barotrauma project is developed by Undertow...
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25 Mar 2022
Looking for errors in the C# code of the Eto.Forms GUI framework
Vadim Kuleshov
GUI frameworks are becoming increasingly popular: new ones appear, and old ones get a new life. At PVS-Studio, we are watching this trend very closely. Today we'll examine suspicious code...
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