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Posts: #Cpp

Posts: # Cpp

27 Jul 2018
Reviewing Defects in the Source Code of Video Game Vangers: One for the Road
George Gribkov
The Vangers: One for the Road video game just recently turned 20. To celebrate this event, we decided to check the source code of the project and make a review of interesting bugs found. This...
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24 Jul 2018
Pointers are more abstract than you might expect in C
Stefan Schulze Frielinghaus
A pointer references a location in memory and dereferencing a pointer refers to the lookup of the value of the memory location the pointer references. The value of a pointer is a memory address...
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22 Jul 2018
Shocked System: Interesting Errors in the Source Code of the Legendary System Shock
Victoria Khanieva
My name is Victoria and I have recently joined the PVS-Studio team as a C++ developer. One of the ways to get acquainted with the analyzer and its diagnostics is to check a project and sort...
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09 Jul 2018
Amazon Lumberyard: A Scream of Anguish
Sviatoslav Razmyslov
Video games are among the most popular software products. Now a new game engine, Amazon Lumberyard, has joined this huge industry. The project is currently in the beta phase and still has time to...
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13 Jui 2018
Attacks via external data and means of dealing with them
Sergey Vasiliev
For a start, it is worth to remember what is vulnerability, and why one shouldn't trust data received from outside. The vulnerabilities are simple bugs that will make you famous all over...
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03 Mai 2018
Static Analysis in Video Game Development: Top 10 Software Bugs
Sergey Vasiliev
If you are a software developer working in the video game industry and wondering what else you could do to improve the quality of your product or make the development process easier and you don't...
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23 Avr 2018
Check of the Krita 4.0 Open Source Graphics Editor
Egor Bredikhin
Not so long ago, a new version of the Krita 4.0 free graphics editor was released. It's high time to check this project using...
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13 Avr 2018
Features of PVS-Studio setting and running in Docker on the example of Azure Service Fabric code
Sviatoslav Razmyslov
A technology of containerization is actively used for building and testing the software. With the emergence of PVS-Studio for Linux, the ability of adding the static analysis to other methods...
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28 Mar 2018
PVS-Studio is now available on macOS: 64 weaknesses in the Apple's XNU Kernel
Andrey Karpov
A new version of the PVS-Studio analyzer 6.23 is working under macOS, which allows you to check the projects written in C and C++. Our team decided to perform a XNU Kernel check to coincide it...
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26 Mar 2018
Top 10 Bugs in the C++ Projects of 2017
Sergey Vasiliev
We're almost three months into 2018, which means the time has come (albeit with some delay) to make a top-10 list of bugs found by the PVS-Studio analyzer in C++ projects over the last year. Here...
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