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Posts: #GameDev

Posts: # GameDev

10 Avr 2024
Code of game engine written in Java: what does it hide?
Kirill Epifanov
Have you ever wondered about game engines written in Java? jMonkeyEngine is such an engine, and a popular one. In this article, we will look at it and check its source code for errors. We may...
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03 Avr 2024
Simple & quick search for bugs in Unity games (for C# developers)
Artem Rovenskii
Each of us encounters game bugs, and some games have more of them than others. Many games suffer from bugs caused by errors in code. Today, we'll see how static analysis can help easily detect...
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27 Mar 2024
Setting up static analysis for Unreal Engine project
Mikhail Evtihevich
The PVS-Studio analyzer's been supporting the analysis of the Unreal Engine projects for a long time. Since the last post on the topic, we've hammered away at this mode. That's why we'd like...
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26 Jan 2024
Off we go! Digging into the game engine of War Thunder and interviewing its devs
Anton Tretyakov
As Yuri Gagarin once said, "In the future, we will fly, we will fly a lot". To some extent, Gaijin's Dagor Engine makes these flights possible. Let's get a glimpse of the engine's innards and...
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10 Déc 2023
30 years of DOOM: new code, new bugs
Alexey Smolskas
Today marks the 30th anniversary of the first game in the DOOM series! We couldn't miss the event. To honor the occasion, we decided to see what the code of this legendary game looks like after...
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23 Nov 2023
Return to Grove Street. Checking the Grand Theft Auto: San Andreas engine in Unity
Gleb Aslamov
The Grand Theft Auto series has transformed into the iconic game franchise. San Andreas is one of the most memorable parts for many gamers. Time is running, but fans still love this game. Some...
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17 Nov 2023
Games! How they write code for SDL (+ interview with the creator)
Anton Tretyakov
Jack London once said, "You can't wait for inspiration. You have to go after it with a club". When it comes to game development, the SDL project may well be such a club. How is it made...
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17 Oct 2023
PVS-Studio helps optimize Unity Engine projects
Nikita Lipilin
With the recent update, the PVS-Studio analyzer can issue warnings to possible code optimization in Unity Engine projects. If you are wondering what kind of warnings the analyzer issues, how...
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06 Oct 2023
Bug detection in Unreal Engine projects
Andrey Karpov
The PVS-Studio team started adding new diagnostic rules that detect errors typical for Unreal Engine projects. However, we need some help from the game development community. Please share...
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01 Sep 2023
Oh my C! How they wrote code back in the Quake days
Anton Tretyakov
In the words of Mr. John Carmack, "Focus is a matter of deciding what things you're not going to do". Taking inspiration from this quote, let's not waste any time and delve into analyzing the code...
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