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Posts: #Cpp

Posts: # Cpp

23 Sep 2020
Why code reviews are good, but not enough
Andrey Karpov
Code reviews are definitely necessary and useful. It's a way to impart knowledge, educate, control a task, improve code quality and formatting, fix bugs. Moreover, you can notice high-level...
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03 Sep 2020
Checking QEMU using PVS-Studio
Evgeniy Ovsyannikov
QEMU is a rather well-known application for emulation. Static analysis can help developers of complex projects such as QEMU catch errors at early stages and generally improve quality and...
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19 Aoû 2020
Static code analysis of the PMDK library collection by Intel and errors that are not actual errors
Andrey Karpov
We were asked to check a collection of open source PMDK libraries for developing and debugging applications with NVRAM support by PVS-Studio. Well, why not? Moreover, this is a small project in C...
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27 Jul 2020
PVS-Studio: analyzing pull requests in Azure DevOps using self-hosted agents
Alexey Govorov
Static code analysis is most effective when changing a project, as errors are always more difficult to fix in the future than at an early stage. We continue expanding the options for using...
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20 Jul 2020
PVS-Studio and Continuous Integration: TeamCity. Analysis of the Open RollerCoaster Tycoon 2 project
Vladislav Stolyarov
One of the most relevant scenarios for using the PVS-Studio analyzer is its integration into CI systems. Even though a project analysis by PVS-Studio can already be embedded with just a few...
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13 Jul 2020
The code of the Command & Conquer game: bugs from the 90's. Volume two
Sviatoslav Razmyslov
The American company Electronic Arts Inc (EA) has opened the source code of the games Command & Conquer: Tiberian Dawn and Command & Conquer: Red Alert publicly available. Several dozen errors...
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PVS-Studio is now in Compiler Explorer!
George Gribkov
Not so long ago, a landmark event has happened: PVS-Studio appeared in Compiler Explorer! Now you can quickly and easily analyze the code for errors right on the godbolt.org site (Compiler...
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02 Jul 2020
PVS-Studio impressed by the code quality of ABBYY NeoML
Victoria Khanieva
ABBYY has recently opened the source code of their NeoML framework. Someone suggested that we check this library with PVS-Studio. We liked the idea and got down to work without further delay...
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18 Jui 2020
The code of the Command & Conquer game: bugs from the 90's. Volume one
Sviatoslav Razmyslov
The American company Electronic Arts Inc (EA) has made the source code of the games Command & Conquer: Tiberian Dawn and Command & Conquer: Red Alert publicly available. This code should help...
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A note of caution about using PVS-Studio on godbolt.org (Compiler Explorer)
Andrey Karpov
We have added an option allowing you to experiment with the PVS-Studio static analyzer on the godbolt.org (Compiler Explorer) website. It supports analysis of C and C++ code. We believe this to be...
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