C++20 Ranges, also known as STL v2, effectively replaces existing STL algorithms and facilities. In this article, I will guide you through the changes that Ranges introduce, talk about Views...
We often check large projects because it's easier to find bugs there. What if we try PVS-Studio on a small project? In this article we analyze Blend2D — a library for vector 2D graphics. Let's...
We dust off the irregular series of articles about the Chromium project check. Let's look at the code quality in the latest Chromium release and check the new features of the PVS-Studio...
In different programming languages, the behavior of virtual functions differs when it comes to constructors and destructors. Incorrect use of virtual functions is a classic mistake. Developers...
What is embedded development? What sets it apart from other types of software development? What difficulties do developers of embedded software encounter when just starting out? In this video, we tried to briefly answer these and other questions. Don’t hesitate to give…
Today, we discuss C# code quality and a variety of errors by the example of CMS DotNetNuke. We're going to dig into its source code. You're going to need a cup of...
It's cool when enthusiastic developers create a working clone of a famous game. It's even cooler when people are ready to continue the development of such projects! In this article, we check...
One of the mechanisms of static analysis is method annotations of popular libraries. Annotations provide more information about functions during errors detecting. CARLA is an impressive...