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10 Déc 2023
30 years of DOOM: new code, new bugs
Alexey Smolskas
Today marks the 30th anniversary of the first game in the DOOM series! We couldn't miss the event. To honor the occasion, we decided to see what the code of this legendary game looks like after...
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08 Déc 2023
Few words about Java code hygiene
Konstantin Volohovsky
While reviewing code or working on a new project, we can get annoyed by many things: style, approaches, quality. However, the most frustrating is the trite lack of code hygiene. Since the issue...
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07 Déc 2023
Day when Skynet becomes self-aware, and 69 reasons to chill out with colleagues. Part 2.
Anastasiya Vorobeva
Sometimes it's difficult to come up with a reason for gathering and hanging out with your colleagues. You may say that we have official holidays and birthdays — yeah, that's right — but it's...
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05 Déc 2023
Day when Skynet becomes self-aware, and 69 reasons to chill out with colleagues. Part 1.
Anastasiya Vorobeva
Sometimes it's difficult to come up with a reason for gathering and hanging out with your colleagues. You may say that we have official holidays and birthdays — yeah, that's right — but it's...
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23 Nov 2023
Return to Grove Street. Checking the Grand Theft Auto: San Andreas engine in Unity
Gleb Aslamov
The Grand Theft Auto series has transformed into the iconic game franchise. San Andreas is one of the most memorable parts for many gamers. Time is running, but fans still love this game. Some...
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21 Nov 2023
What C++, C# or Java article would you like to read on our blog?
Andrey Karpov
Our team regularly posts educational articles, describes errors in open-source projects, and makes entertaining content. So, you can find many curious and useful things there. However, aren't...
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17 Nov 2023
Games! How they write code for SDL (+ interview with the creator)
Anton Tretyakov
Jack London once said, "You can't wait for inspiration. You have to go after it with a club". When it comes to game development, the SDL project may well be such a club. How is it made...
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14 Nov 2023
What's new in .NET 8?
Artem Rovenskii
.NET 8 has been released, so it's time to start porting your projects to the new version. In this article, we'll look at new features and enhancements: C# 12, performance, Native AOT, GC, new...
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09 Nov 2023
Using the PVS-Studio extension for VS Code to effectively handle errors in C# code
Andrey Moskalev
VS Code is a code editor that many developers are familiar with. Adding different extensions to enhance the programming experience is one of its main features. Now one of them helps find errors...
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02 Nov 2023
Microsoft PowerToys: the GitHub king among C# projects with C++ errors
Artem Rovenskii
Microsoft PowerToys is a robust and useful tool. It not only simplifies some Windows scenarios but also creates new ones. It ranks as top-rated among C# projects on GitHub. Let's see how well...
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