Microsoft has introduced Garnet, an open-source, cross-platform, fast cache-store project written in C#. Let's equip ourselves with a static analyzer to see what bugs and oddities hide in the...
In the first article about qdEngine, we've discussed 10 errors selected by the PVS-Studio plugin. However, we have 10 more bugs that are worth mentioning. As they say, it's better to learn from...
ReactOS is a project where the victory over regression and the delivery of a new feature (or its working prototype) are loudly celebrated. Even the FOSS community has to take a break from...
If you want to make effective, reliable and well-structured C++ software, then you need to be aware of coding antipatterns. If you know these antipatterns, you may save yourself from making many mistakes.
In this article, we'll discuss how the PVS-Studio static analyzer encourages developers to refactor their code. After all, the shorter, simpler, and clearer the code is, the fewer errors it...
A new conference season is on its way, so we'd like to invite you to read some of the best C++ talks from the last season. You can learn more about C++ and get inspired in this compilation of...
The bugs found in the qdEngine game engine are quite diverse, so I don't want to put them all in one publication. Our readers may miss out on interesting topics on writing high-quality code...
Pursuing Diablo, the nephalem falls into another one of Belial's traps. Plunged into a deadly nightmare by the Lord of Lies, the hero must repeat their past victories over the Great Evils to...
Apache NetBeans is one of the first IDEs for Java. It has been supported for nearly 30 years. Recently, Apache NetBeans 21 was released. We've decided to check the source code of such a...
PVS-Studio 7.30 has been released. We're glad to introduce new features, user annotations and various enhancements for the PVS-Studio integration with Unreal Engine, and even more! Here's a post...