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Go-Go-Gadg...Error? A closer look at the mistakes Go developers make!

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  • Subject: Go-Go-Gadg...Error? A closer look at the mistakes Go developers make!

  • Date: August 27, 2026, 01:00 PM UTC+1

  • Description:

    Mistakes happen in Go code just like in any other language: typos, duplicates, broken condition checks, and so on.
    But why do they still slip through? After all, many teams use tools like go vet, which catches all of this perfectly well... right?

    In this webinar, we'll cover:

    • Common mistakes in Go code, straight from well-known projects
    • Errors that standard tools and approaches fail to catch — and how to handle them

    Note: Please check your email and confirm your registration to access the webinar link.

Oops, this webinar has already ended!

Don’t worry — there’s plenty more to come. Check out the schedule and register for upcoming webinars!

Prénom

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  • Subject: Let's make a programming language. Evaluator

  • Date: September 24, 2026, 01:00 PM UTC+1

  • Description:

    We’re reaching the final stage of our journey of building a programming language in C++!

    So far, we’ve created a lexer, a parser,...

Past webinars

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Unicorn with mic
  • Subject: Let's make a programming language. Variables

  • Date: August 05, 2026

  • Description: We continue building our own programming language from scratch. In this video, we'll take the next step by adding variables to the language. And stay tuned for the next webinar. So far, our...

Unicorn with mic
  • Subject: Let's make a programming language. AST

  • Date: July 23, 2026

  • Description: We’re continuing our webinar series on building your own programming language in C++! And stay tuned for the next webinar. In the previous webinar, we created a parser that analyzes code and...

Unicorn with mic
  • Subject: Bugs not dead: How to catch bugs in game code

  • Date: June 02, 2026

  • Description: Bugs, crashes, glitches… No game is truly perfect, but that doesn’t stop developers from striving for it. In this talk, we discuss why even experienced game development teams make mistakes and how...

Unicorn with mic
  • Subject: Let's make a programming language. Parser

  • Date: May 21, 2026

  • Description: In the previous sessions, we implemented a lexer for our language. In this upcoming webinar, we’ll move on to the next step — the parser. In our experience, any parser starts with parsing...

Unicorn with mic
  • Subject: Let's make a programming language. Lexer

  • Date: April 29, 2026

  • Description: In this video, we continue building our own programming language from the ground up. Previously, we covered how terminal symbols fit into a grammar. Now we move one layer deeper: the lexer. The...